Jan 3, 2010

AND NOW...THE BUNNIES!


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The year 2010 in Second Life® (SL) started out with the launch of the first Artificial Intelligent (AI) bunny, right after the invasion of chickens, turtles and other breeder animals. Yesterday, 2nd of January, the HunnyBunny brand released their intelligent easter bunnies at the Bunnie’s sim, in a venue built and hosted by AVENUE.

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The HunnyBunny was created by Hunny Larimore, Bunny Tremor and Ina Centaur, who together, gave life to those cute creatures willing to “create a childhood fantasy for everyone”, explains Hunny.

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CEO & Co-Founder Hunny Larimore

The product can be a big success and less a problem to property owners, according to Ozzie Drucker, the sim owner and owner of The Farm, because “it has virtually no collisions, and is well scripted with hardly any impact”, he says. The party went from 12PM to 3PM SLT and started with AVENUE´s founder Rusch Raymaker spinning some house tunes and dropping hunt clues for the easter egg’s hunt. The launching event was also live painted by Filthy Fluno, in oil on canvas named BunnyPainty Mixed Reality Painting, becoming his first 2010 live art.

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Live Painting by SL/RL artist Filthy Fluno

Written by Kleos Gomes
Photography by Tillie Ariantho

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